How Many Powered Rails Do You Need to Continually Go Uphill

This article is about the powered rail. For other types of rails, see Rail (disambiguation).

A powered rail is a type of rail that is used to increase or decrease the velocity of moving minecarts.

Obtaining [ ]

Breaking [ ]

Powered rails can be crafted, and previously placed powered rails can be broken with any tool or by hand, dropping themselves as items.

Block Powered Rail
Hardness 0.7
Tool
Breaking time[A]
Default 1.05
Wooden 0.55
Stone 0.3
Iron 0.2
Diamond 0.15
Netherite 0.15
Golden 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

A powered rail also drops as an item when the block beneath it is removed or a piston moves it into a space with no floor below it.

Chest loot [ ]

Item Structure Container Quantity Chance
Java Edition
Powered Rail Mineshaft Chest 1–4 27.1%
Bedrock Edition
Powered Rail Mineshaft Chest 1–4 27.1%

Crafting [ ]

Ingredients Crafting recipe
Gold Ingot +
Stick +
Redstone Dust


6

Usage [ ]

A powered rail can be used as a rail and as a redstone component.

To place a powered rail, use a powered rail item while pointing at a surface facing the space the powered rail should occupy. A powered rail can be placed on:

  • the top of any full solid opaque block (stone, dirt, blocks of gold, etc.), including full-block mechanism components (command blocks, dispensers, droppers, note blocks, and redstone lamps)
  • the top of a hopper, upside-down slab, or upside-down stairs.

A powered rail cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the powered rail to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a powered rail to the side of the fence causes the powered rail to be attached to the top of the ground next to the fence instead.

When placed, a powered rail configures itself to line up with any adjacent rails (including activator rails, detector rails, and other powered rails), as well as adjacent rails one block up. If there are two adjacent rails on non-opposite sides, or three or more adjacent rails, a powered rail lines up in the east-west direction. If there are no adjacent rails, a powered rail lines up in the north-south direction (but if a rail is later placed to the east or west, the powered rail re-orients itself in the east-west direction even if it is already connected to another rail to the north or south). If a rail it would line up with is one block up, a powered rail slants upward toward it (with multiple options to slant upward to, a powered rail "prefers", in order: west, east, south, and north). Other configurations can be created by placing and removing various rails.

It cannot be placed suspended in midair, even with commands, which is not unintentional.[1]

Rail [ ]

Main article: Rail

Powered rails (and other rails) can be used as "roads" for minecarts. A minecart that enters a powered rail's space from either end of the powered rail continues to move in the direction the powered rail is facing, but its speed may change depending on whether the powered rail is active or not (see below). A minecart that enters a powered rail's space from the side turns east or south (depending on the powered rail's orientation), or in the downward direction for a slanted powered rail.

Redstone component [ ]

Powered rails can be used to affect the speed of minecarts that travel over them.

Activation
A powered rail is a redstone mechanism and can be activated by:
  • an adjacent active power component (for example, a redstone torch, a block of redstone, a daylight sensor, etc.)
  • an adjacent powered block (strongly-powered or weakly-powered)
  • a powered redstone comparator or redstone repeater facing the powered rail
  • powered redstone dust configured to point at the powered rail; a powered rail is not activated by adjacent powered redstone dust that is a directionless "dot" or configured to point in another direction.
An activated powered rail also activates any adjacent powered rails it is connected to, up to eight away from the original activation source. Thus a single activation source can activate up to 17 rails (one original in the middle and eight on either side). An activated powered rail does not activate non-connected adjacent rails.
Behavior
An active powered rail:
  • increases the speed of a moving minecart in the direction it is already moving. Specifically, let the speed in both the X and Z directions (meters / tick) combined be "speed". If speed > 0.01, then every tick the minecart is passing over the powered rail, its x velocity is increased by (xspeed * 0.06 / speed) and its z velocity is increased by (zspeed * 0.06 / speed)
  • accelerate a non-moving minecart away from a solid opaque block the powered rail is facing (so a non-moving minecart moves away from the block when the powered rail activates, and a moving minecart bounces off a block an active powered rail is facing because it stops and then gets accelerated away)
An inactive powered rail reduces the speed of a moving minecart, usually stopping it within one block's distance even on a downward-slanted track. If a slanted powered rail activates with a non-moving minecart on it, the minecart starts moving downward (because it is no longer being braked by an inactive powered rail) and is then accelerated downward.
Powered rails cannot increase the speed of a minecart to more than 8 blocks per second on either the north-south or east-west axis. The speeds that can be achieved with varying numbers of powered rails or intervals of normal rails between powered rails is complex -- for a thorough discussion, see Tutorials/Minecarts.

Sounds [ ]

Java Edition:

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Block broken Blocks Once the block has broken block.metal.break subtitles.block.generic.break 1.0 1.2 16
None [sound 1] Entity-Dependent Falling on the block with fall damage block.metal.fall None [sound 1] 0.5 1.25 16
Block breaking Blocks While the block is in the process of being broken block.metal.hit subtitles.block.generic.hit 0.25 0.75 16
Block placed Blocks When the block is placed block.metal.place subtitles.block.generic.place 1.0 1.2 16
Footsteps Entity-Dependent Walking on the block block.metal.step subtitles.block.generic.footsteps 0.15 1.5 16
  1. a b MC-177082

Bedrock Edition:

Sound Source Description Resource location Volume Pitch
Blocks Once the block has broken dig.stone 1.0 1.1-1.2
Players Falling on the block with fall damage fall.stone 0.4 1.0
Blocks While the block is in the process of being broken hit.stone 0.3 0.75
Players Jumping from the block jump.stone 0.12 1.0
Players Falling on the block without fall damage land.stone 0.22 1.0
Players Walking on the block step.stone 0.35 1.0
Blocks When the block is placed use.stone 1.0 1.2-1.25

Data values [ ]

ID [ ]

Java Edition:

Name Identifier Form Block tags Item tags Translation key
Powered Rail powered_rail Block & Item prevent_mob_spawning_inside
rails
rails block.minecraft.powered_rail

Bedrock Edition:

Name Identifier Numeric ID Form Item ID[i 1] Translation key
Powered Rail golden_rail 27 Block & Giveable Item[i 2] Identical[i 3] tile.golden_rail.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.

Block states [ ]

Java Edition:

Name Default value Allowed values Description
powered false false
true
True if rail is activated.
shape north_south east_west
north_south
Specifies the rail's orientation.
ascending_east
ascending_north
ascending_south
ascending_west
A rail that ascends toward the direction noted.
For example, an ascending_west rail is a straight rail that goes upward from the east toward the west.
waterlogged false false
true
Whether or not there's water in the same place as this rail.

Bedrock Edition:

Name Metadata Bits Default value Allowed values Values for
Metadata Bits
Description
rail_data_bit 0x8 false false
true
0
1
True if rail is activated.
rail_direction 0x1
0x2
0x4
0 0 0 flat track going north-south
1 1 flat track going east-west
2 2 sloped track ascending to the east
3 3 sloped track ascending to the west
4 4 sloped track ascending to the north
5 5 sloped track ascending to the south
6
7
8
9
Unsupported Unused

Video [ ]

History [ ]

Java Edition Beta
1.5 Powered Rail (NS) JE1 BE1.png Powered Rail (EW) JE1 BE1.png Powered Rail (nS) JE1 BE1.png Powered Rail (Ew) JE1 BE1.png Powered Rail (Ns) JE1 BE1.png Powered Rail (eW) JE1 BE1.png
Powered Powered Rail (NS) JE1 BE1.png Powered Powered Rail (EW) JE1 BE1.png Powered Powered Rail (nS) JE1 BE1.png Powered Powered Rail (Ew) JE1 BE1.png Powered Powered Rail (Ns) JE1 BE1.png Powered Powered Rail (eW) JE1 BE1.png
Added powered rails.
1.6 Test Build 3 The effectiveness of powered rails has now been increased as a response to fixing the minecart booster bug.
Java Edition
1.0.0 Beta 1.9 Prerelease 6 Powered Rails are now broken faster using a pickaxe.
1.1 11w49a Fixed powered rail bug.[ more information needed ]
1.5 13w02a The item form of the powered rail has changed from On Powered Rail (texture) JE1 BE1.png to Off Powered Rail (texture) JE1 BE1.png.
1.9 15w44a Powered rails can now be found in mineshaft chest minecarts.
1.11 16w32b All rail types' hitbox heights are decreased from a full block to a half block.
1.14 18w43a Powered Rail (NS) JE2 BE2.png Powered Rail (EW) JE2 BE2.png Powered Rail (nS) JE2 BE2.png Powered Rail (Ew) JE2 BE2.png Powered Rail (Ns) JE2 BE2.png Powered Rail (eW) JE2 BE2.png
Powered Powered Rail (NS) JE2 BE2.png Powered Powered Rail (EW) JE2 BE2.png Powered Powered Rail (nS) JE2 BE2.png Powered Powered Rail (Ew) JE2 BE2.png Powered Powered Rail (Ns) JE2 BE2.png Powered Powered Rail (eW) JE2 BE2.png
The textures of powered rails has now been changed.
19w12b Powered rails can now be placed on glass, ice, glowstone and sea lantern.
1.17 20w45a All rail types can now be waterlogged.
Pocket Edition Alpha
v0.8.0 build 2 Powered Powered Rail (NS) JE1 BE1.png Added powered rails, which are always powered.
v0.13.0 build 1 Powered Rail (NS) JE1 BE1.png Powered rails no longer have intrinsic power, and now need to be powered by an external power source.
v0.14.0 build 1 Powered rails can now be found in minecart with chests inside of mineshafts.
Bedrock Edition
1.10.0 beta 1.10.0.3 Powered Rail (NS) JE2 BE2.png Powered Powered Rail (NS) JE2 BE2.png The textures of powered rails has now been changed.
Legacy Console Edition
TU1 CU1 1.0 Patch 1 1.0.1 Powered Rail (NS) JE1 BE1.png Powered Powered Rail (NS) JE1 BE1.png Added powered rails.
1.90 Powered Rail (NS) JE2 BE2.png Powered Powered Rail (NS) JE2 BE2.png The textures of powered rails has now been changed.
New Nintendo 3DS Edition
0.1.0 Powered Rail (NS) JE1 BE1.png Powered Powered Rail (NS) JE1 BE1.png Added powered rails.

Data history [ ]

Java Edition
1.8 14w10a Powered rails with numerical metadata variants 6, 7, 14 and 15, which are inaccessible through normal gameplay or even commands and as such require the use of external editors to exist, now have no model Missing Model JE2.png. Their appearances prior to this point were unknown.
14w25a Powered rails are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of the powered rail were as follows:
DV Description
0 Unpowered north-south
1 Unpowered east-west
2 Unpowered ascending east
3 Unpowered ascending west
4 Unpowered ascending north
5 Unpowered ascending south
6-7 Inaccessible - behavior unknown
8 Powered north-south
9 Powered east-west
10 Powered ascending east
11 Powered ascending west
12 Powered ascending north
13 Powered ascending south
14-15 Inaccessible - behavior unknown
14w26a Powered rails with metadata values 6, 7, 14 and 15 have now been completely removed from the game.
1.13 17w47a The ID of powered rails has been changed from golden_rail to powered_rail.
Prior to The Flattening, this block's numeral ID was 27.

Gallery [ ]

Issues [ ]

Issues relating to "Powered Rail" are maintained on the bug tracker. Report issues there.

Trivia [ ]

  • Powered rails were originally a suggestion for golden tracks.

See also [ ]

  • Rail
  • Activator Rail
  • Detector Rail
  1. MC-182709

thiedefard1973.blogspot.com

Source: https://minecraft.fandom.com/wiki/Powered_Rail

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